Myst is a best-selling PC game reincarnated for the iPhone and iPod touch. Using logic and deductive skills, you advance through the game, piecing the puzzle together as you go along.
I found the adaptation to the iPhone enjoyable; the Myst app is exactly how I recall the game. You find yourself standing on a pier on a mysterious and seemingly deserted island, all because you picked up a harmless old book. You’re left with no option but to start exploring and piecing together the puzzle.
Myst is unusual because you are provided with practically no back story and no distinct goals or objectives. Patience and logic are all that is required to progress through the game.
The controls are easy to use, with movement controlled by tapping the screen. Interaction with objects is done in a similar manner. Because it has been more than a few years since I’ve played the original Myst, accessing the hint site through the main menu was very useful. While the graphics are outdated by today’s standard, the iPhone’s excellent screen resolution gives them a crisp appearance. Headphones also came in handy while playing so you don’t run the risk of missing a few of the audio clues.
Myst is not without its flaws. The biggest drawback is its size. Installing Myst requires a hefty 1.5GB of free space. If your iPhone or iPod Touch is low on storage, you may need to delete several files (think movies) first.
Another irritant is that I couldn’t find a way to adjust the brightness, making it difficult to see the environment in certain areas. I spent about two hours playing at a time, so while it is a good game for traveling it should be pointed out that your battery will probably need juice afterward.
Overall, I found this version of Myst to be every bit as enjoyable as the original. Taking the time to figure this game out isn’t for everyone, but if you like a good challenge, Myst is well worth $5.99.